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AI Insights · Timothy · January 2025

Top 5 Casual Games Performance in New Zealand: Q4 2024

Discover the trends in downloads, revenue, and active users for the top 5 casual games on a unified platform in New Zealand during the fourth quarter of 2024.

Top 5 Casual Games Performance in New Zealand: Q4 2024

In the fourth quarter of 2024, the top 5 casual games on a unified platform in New Zealand showcased interesting trends in their performance metrics. Here's a closer look at their weekly downloads, revenue, and active user patterns, with data sourced from Sensor Tower.

Offline Games - No Wifi Games experienced fluctuations in weekly downloads, with a notable increase to approximately 7.4K in the week of December 23. Weekly revenue peaked at around $211 in mid-October, while active users climbed from 41.8K to over 56K by the end of December.

Township saw a steady increase in weekly revenue, reaching $32K in the final week of December. Downloads also rose significantly, peaking at about 8K in the same period. Active users followed a similar upward trend, ending the quarter at approximately 25.5K.

Cryptogram: Word Brain Puzzle demonstrated a gradual increase in revenue, climbing to $384 by the end of the quarter. Downloads varied, with a peak of 6.2K in mid-November, and active users grew from 15.8K to over 22K by December 30.

Subway Surfers maintained a relatively stable revenue stream, with a slight increase toward the end of the quarter, peaking at $424. Downloads experienced a gradual rise, culminating in 5K in the week of December 23, while active users increased significantly, reaching over 57K by the end of December.

Among Us! showed a stable download pattern with a peak of 4.1K in late December. Revenue remained consistent, and active users saw a resurgence, rising to approximately 15.8K by the end of the year.

For more in-depth insights and data, you can explore these trends further on Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025